I have a demo kit of the XSUP sac at home, but with a broken leg, it’s not the best time to try it out. Even after I get out of my cast, it’s going to be a while, so I’m going to take the demo to the Thursday night races and see if I can get people to try it, because it looks like ALL KINDS OF FUN!
If you live in Southern California, you can join a league and play.
Here’s some more info on that:
Got game? What about paddling skills? Bring’em both down to the water and show us what you’ve got. If your competitive juices are in need of something more intense than doing a turn or two around a few buoys, then The XSUP Games are for you. Registration for league play is happening NOW.
SoCal League All groups from San Diego to Malibu are welcome to compete. We encourage manufacturers, shops, or just you and your paddle crew to sign up. Individuals that want to compete should contact the league administrator for placement on a team. We are more than happy to assist with this and it is a great way to make friends. The regular season will be 8 games, plus playoffs. It is strongly recommended that each team have a minimum of 6 players as games are 4 vs 4. We will break the league up into divisions based upon skill level, if necessary. Team schedules will be created and published one week prior to start date. *(some equipment required)
The XSUP Games is a sport played by two teams of 4 players with the objective of scoring goals. A goal is scored when a player catches the XSUP SAC in the end zone their team is attacking. A player may not paddle while holding the SAC. The SAC is advanced by passing it to other players. The SAC may be passed in any direction. When a pass is not completed (e.g. out of bounds or interception), the defense immediately takes possession of the SAC and becomes the offense. When a pass is not completed (e.g. block or incomplete), the SAC is in play and open to both teams to pursue and/or take control of by scooping up with their paddles. XSUP is self-officiated – there are no referees. All players are responsible for making their own infraction (including boundaries) and scoring calls.
- The Field: A rectangular shape with end zones at each end. A regulation field is 50 yards by 30 yards, with end zones 10 yards deep.
- Initiate Play: Each point begins with both teams lining up on the front of their respective end zone line. The defense throws the SAC to the offense. A regulation game has up to seven players per team.
- Scoring: Each time the offense completes a pass in the defense’s end zone, the offense scores a point. Play is initiated after each score.
- Movement of the SAC: The SAC may be advanced in any direction by completing a pass to a teammate. Players may not paddle with the SAC. The person with the SAC (“thrower”) has ten seconds to throw the SAC. The defender guarding the thrower (“marker”) counts out the stall count.
- Change of Possession: When a pass is not completed (e.g. out of bounds or interception), the defense immediately takes possession of the SAC and becomes the offense. When a pass is not completed (e.g. block or incomplete), the SAC is in play and open to both teams.
- Substitutions: Players not in the game may replace players in the game after a score and during an injury timeout.
- Non-contact: No physical contact with paddles is allowed between players. Picks and screens are also prohibited. A foul occurs when paddle contact is made.
- Fouls: When a player initiates paddle contact on another player a foul occurs. When a foul disrupts possession, the play resumes as if the possession was retained. If the player committing the foul disagrees with the foul call, the play is redone.
- Self-Officiating: Players are responsible for their own foul and line calls. Players resolve their own disputes.
- Spirit of the Game: Ultimate SAC stresses sportsmanship and fair play. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play.